# CozyBlanket Pro is now available for desktop (CG Channel) ![[images/cozyblanket-pro-desktop-01s.webp]] **Creator:** CG Channel (@theCGchannel) · **Published:** 2026-11-04 (3:55 AM Central) · **Length:** 0:20 (20.2 s, 1280×720, no audio) · [Watch on X](https://x.com/theCGchannel/status/2117918670277996742) · **Linked article:** [Sparseal releases CozyBlanket Pro for desktop as well as iPad (CG Channel)](https://www.cgchannel.com/2026/11/sparseal-releases-cozyblanket-pro/) > Transcript source: **none needed**. The clip has no audio track, so there is nothing to transcribe. The outline below comes from frames sampled every 4 seconds. Background details are from the linked CG Channel article, labelled as such. ## Post text > #CozyBlanket Pro is now available for desktop. @sparseal's interesting AI-assisted #retopology, UV unwrapping and baking tool is now available for Windows and macOS as well as iPad. See its strengths, its limitations, and its price: [link] #3dmodeling #gamedev ## Summary The video is a short, silent screen recording of CozyBlanket Pro's **Retopo** mode. A grey high-poly creature sculpt (frog- or insect-like, with a bulging eye and long jointed legs) is being covered in new low-poly quad topology. The user draws white guide strokes with the **Pencil** tool, and the app predicts and fills in coloured patches of quads. A "Prediction uses N guides" hint with a "Clear Guides" button sits at the bottom of the screen. Partway through, the clip cuts to the **Unwrap** mode, where seams on a simple block are shown with a Low / Mid / High density choice and an "Apply all seams" button. The toolbar on the left lists Undo, Pencil, Relax, Move, Tweak, Visib, Build, Loop, Knife, Fill, Extend, Tube, Vertex, Edge and Face. The top bar switches between Retopo, Unwrap and Bake, and a live counter shows verts, edges, faces and tris. The post itself only says the tool is now on Windows and macOS as well as iPad. The details about strengths, limits and price are in the linked article. ## Outline - **0:00-0:04** Retopo mode. Around the creature's eye, a white guide stroke is drawn and the app fills in cyan, purple, green and red patches of quads. The counter reads about 265 verts / 174 faces. ![[images/cozyblanket-pro-desktop-01s.webp]] - **0:04-0:08** More guide strokes on the body below the eye. "Prediction uses 2 guides" is shown, and new yellow and grey patches appear. ![[images/cozyblanket-pro-desktop-05s.webp]] - **0:08-0:12** On a leg, the **Tube** tool lays rings of quads around the limb. A "Vertex Count" field sets the ring resolution. ![[images/cozyblanket-pro-desktop-09s.webp]] - **0:12-0:16** Close-up of the body surface. A short single stroke inside an existing patch re-routes the edge flow. ![[images/cozyblanket-pro-desktop-13s.webp]] - **0:16-0:20** Switch to **Unwrap** mode. A block shown with coloured UV islands and dashed seam lines, with the seam density set to Low / Mid / High and "Apply all seams." ![[images/cozyblanket-pro-desktop-17s.webp]] ## What CozyBlanket Pro does (from the linked article) - **Retopology:** you draw the edges of topology patches with the Pencil, and the AI fills them in, much like TopoGun. You can refine by adding guides or changing the camera angle, and edit verts, edges and faces by hand. - **UV unwrapping:** you draw the first seams and the app generates the rest. You can adjust them by hand or with global density controls. GPU-accelerated packing is claimed to handle "millions of UV islands." - **Baking:** vertex color, tangent-space normal and ambient occlusion maps, from high-poly to low-poly. UDIMs are supported. - **Export:** OBJ or glTF meshes, and PNG/JPG/TIFF/EXR textures. - **Scale:** an Outliner for whole characters or environments in one file, and a viewport built for "millions of polygons." - **AI:** the models were developed in-house, trained only on synthetic data, and run locally. - **Relationship to the original CozyBlanket:** a spiritual successor that shares no code. It has a new file format and no upgrade path. The original app is unlisted but still maintained. - **Platforms:** CozyBlanket Pro 3.05 runs on iPadOS 18.6+, Windows and macOS. Linux, Android and web builds are possible but not announced. A network bridge to desktop DCC apps is in development. - **Price:** the iPad app is free to try, with a one-off $89.99 to save or export. Desktop is a separate purchase: a $90 perpetual indie license (under $100k/year revenue) or $180 for a studio license. A desktop trial is available. - **Limitation:** "The AI isn't a magic bullet." Early demos produced unconventional facial topology, so results depend on how well you place the guides. ## Tutorial: basic workflow shown 1. Import a high-poly sculpt or scan, then open **Retopo**. 2. With **Pencil**, draw strokes along the edge loops you want, such as around eyes or along limbs. The app predicts quad patches from your guides. 3. Use **Tube** on cylindrical parts like legs, and set the ring vertex count. 4. Fix flow with extra strokes, **Relax**, **Tweak**, or by editing vertices, edges and faces directly. Use **Clear Guides** to start a prediction over. 5. Switch to **Unwrap**, draw the key seams, pick a seam density and **Apply all seams**, then pack. 6. **Bake** normal, AO or vertex color maps from the high-poly, then export OBJ/glTF and the textures. ## Things mentioned - **CozyBlanket Pro** and **CozyBlanket** by Sparseal (@sparseal), [sparseal.com](https://sparseal.com) - **TopoGun**, a retopology tool (comparison made in the article) - CG Channel article by **Jim Thacker** - No books. ## Biographies - **CG Channel** is a long-running news site for computer graphics, VFX, animation and game-art tools. It posts software release news and making-of videos. - **Jim Thacker** is CG Channel's editor and the author of the linked article. - **Sparseal** is the developer of the CozyBlanket apps, which focus on retopology and texturing tools for iPad and desktop. ## Claims check | Claim | Source | Verdict | |---|---|---| | CozyBlanket Pro is now available for Windows and macOS as well as iPad | Post; article (v3.05 desktop) | Supported by the article | | It is an AI-assisted retopology, UV unwrapping and baking tool | Post; video shows Retopo/Unwrap/Bake tabs | Supported (the video shows Retopo and Unwrap working; Bake is only a tab) | | AI models were trained only on synthetic data and run locally | Article, citing Sparseal | The vendor's claim, not independently checked | | UV packing evaluates "trillions of layout combinations per second" | Article, citing Sparseal | The vendor's marketing claim, unverified | | $89.99 on iPad; $90 indie / $180 studio on desktop | Article | Reported as of 3 Nov 2026; check the Sparseal site for current pricing |