# VR in Unity 6
This folder holds VR tutorials, one subfolder per headset family. Shared ideas (OpenXR, XR Interaction Toolkit, world-space UI) are linked from each headset hub rather than duplicated.
> [!important] Version requirement
> Everything here targets **Unity 6.3 LTS (6000.3.27f2) and newer**. Unity 6000.4 and 6000.5 are not recommended; see [[0.Choosing a Unity Version]].
## Headsets
| Headset | Status of these notes | Hub |
|---|---|---|
| Meta Quest 2 | Written Nov 2026. Meta announced that Quest 2 reaches end of feature development (final OS v2.13). | [[Meta Quest 2]] |
To add another headset later (for example Quest 3, Pico, Valve Index, Apple Vision Pro), create a sibling folder next to `Meta Quest 2`, give it a hub note named after the headset, and add a row above.
## Cross-headset notes
- [[UI Toolkit and Diegetic UI]] - in-world UI concepts; [[8.UI Toolkit for VR]] covers world-space UI Toolkit panels driven by XR rays and pokes.
See also (added 2026-11-08): [[Spatial Audio and Reverb Zones]] — 3D audio, reverb zones and Meta XR Audio for the Quest 2 lane.