### Step-by-Step Instructions #### 1. **Open Maya - Launch Maya on your computer. #### 2. **Import Your Mesh** - Go to **File** > **Import** and select the mesh you want to clean up. #### 3. **Create a Bifrost Graph** - Go to **Bifrost** in the menu. - Select **Create Bifrost Graph** to start a new graph. #### 4. **Add a Voxelize Node** - In the Bifrost Graph Editor, add a **Voxelize** node. - Connect your imported mesh to the Voxelize node. #### 5. **Adjust Voxel Size** - Select the Voxelize node. - In the Attribute Editor, adjust the **Voxel Size** to control the detail level. Smaller sizes yield more detail. #### 6. **Connect to a Mesh Output** - Add a **Mesh Output** node in the graph. - Connect the output of the Voxelize node to the Mesh Output node. #### 7. **Create a Bifrost Volume** - Select the Voxelize node and click **Create Bifrost Volume** to generate a volume from the voxelized mesh. #### 8. **Convert to Mesh** - With the Bifrost volume selected, go to **Bifrost** > **Convert to Mesh**. This will create a clean mesh from the volume. #### 9. **Review and Refine the Mesh** - Inspect the new mesh for any remaining issues. - Use Maya’s modeling tools (like Smooth or Sculpt) to make further adjustments if necessary. #### 10. **Finalize the Mesh for Retopology** - Prepare your cleaned mesh for retopology by ensuring it has a clean topology and is free from non-manifold edges or other geometry issues. #### 11. **Save Your Work** - Save your project by going to **File** > **Save As** and choose your desired file location and name. ### Tips - **Experiment with Voxel Sizes:** Different projects may require varying levels of detail, so feel free to experiment with voxel sizes. - **Use Reference Images:** If available, use reference images to guide your cleanup and retopology. By following these steps, you should be able to efficiently use Bifrost for mesh cleanup and prepare your models for remeshing and retopology in Maya 2020!