# Crossover - Labyrinth and DFAM in Beads Clouds - SignalPath
Patch: [[Patches/Crossover - Labyrinth and DFAM in Beads Clouds]]
## Overview
Labyrinth is the generative voice and master clock, DFAM adds soft toms, and Beads smears both into clocked grain clouds. Two Stages LFOs move the grain position and the Labyrinth's BLEND. The A-540 sends it out. The Mother-32 sits out.
```mermaid
flowchart LR
Lab[Labyrinth voice] -- "CLOCK" --> DF[DFAM toms]
Lab --> B[Beads clouds]
DF --> B
DF -- "TRIGGER" --> B
St[Stages two LFOs] -- "LFO 1" --> B
St -- "LFO 2" --> Sh[Shades attenuator]
Sh --> Lab
B -- "L / R" --> O[A-540 line out]
linkStyle 0 stroke:#2a9d3a,stroke-width:3px
linkStyle 1 stroke:#e0b800,stroke-width:3px
linkStyle 2 stroke:#e0b800,stroke-width:3px
linkStyle 3 stroke:#2a9d3a,stroke-width:3px
linkStyle 4 stroke:#1e63d6,stroke-width:3px
linkStyle 5 stroke:#1e63d6,stroke-width:3px
linkStyle 6 stroke:#1e63d6,stroke-width:3px
linkStyle 7 stroke:#e0b800,stroke-width:3px
```
**Cable colors:** [[Cable Colors]] after [Learning Modular](https://learningmodular.com/choosing-patch-cables/): ⚪ Gray 1 V/oct · 🔵 Blue modulation · 🟡 Yellow audio · 🔴 Red gates/triggers · 🟢 Green clock/sync · ⚫ Black external
## Why grains land on the drum steps by chance
Labyrinth CLOCK drives DFAM ADV / CLOCK. Labyrinth's VCA output is Beads IN L, DFAM's VCA output is IN R, and DFAM TRIGGER goes to Beads SEED. That last cable is green because it is used as a clock for grain timing (a judgment call in the patch note). With SEED clocked, DENSITY becomes probability; start past noon. SIZE is past noon, the wet mix and reverb are high, so the two voices are scattered into rhythmic grain clouds that land on the drum steps by chance. DFAM is set for soft toms and wood: VCA EG slow, a long decay, mid frequencies, noise down.
## Why the Labyrinth tone swings
Labyrinth SEQ1 and SEQ2 run at different lengths, with CORRUPT on both, and EG2 decay long for longer tones. The BLEND knob sits at 10 o'clock, and Stages LFO 2, through Shades, pushes it toward VCF, so the tone swings between folded and filtered over a long cycle. Stages outputs run 0 to 8 V and Labyrinth BLEND takes −5 to +5 V, so Shades is the brake. Stages LFO 1, also a slow looping RAMP, moves Beads TIME. The cases run on separate supplies. If you get hum when you join them, look at grounding before blaming the patch.
## Short version
Labyrinth and DFAM are the players, Beads is the weather, and Stages is the slow wind.