# Production Index — Augmented Traveler How Augmented Traveler builds a full-body historical character with an AI mind and ships it to a kiosk, phones (iPhone and Android) and headsets (Quest, Apple Vision Pro, Vive, Android XR). This folder turns [[Specification — Full-Body Historical Virtual Human]] into a production plan against the tools and hardware on the market in September 2026. ## 01 Start Here | Folder | Notes | |---|---| | `01 Start Here/pipeline/` | [[Pipeline Map]] · [[Spec Comparison — Market Check 2026]] | | `01 Start Here/roles/` | [[Roles and Hiring Plan]] · one note per role in `roles/positions/` | | `01 Start Here/skills/` | [[Technical Skills Matrix]] · [[Stage 2 — Likeness and Body Skills]] | | `01 Start Here/hardware/` | [[Hardware — Development and Deployment]] (overview) · [[Hardware — Development Specifications]] · [[Hardware — Deployment Specifications]] · [[Hardware — Looking Glass Displays]] · [[Hardware — Price List and Acquisition Schedule]] | | `01 Start Here/budget/` | [[Year One Budget — Combined Summary]] · [[Year One Budget — Draft]] (hardware and software) · [[Year One Budget — Personnel]] · [[Self-Employment — Contractors vs Employees]] | ## 02 Tools (authoring) | Folder | Process | Tutorials | |---|---|---| | `02 Tools/maya/` | [[Maya — Process]] · [[MetaHuman for Maya — Considerations]] | [[Maya — Tutorials]] · [[ngSkinTools — Tutorials]] · local: [[Tutorial — Obtaining Initial Head DNA]] · [[Tutorial — Expression Editor Fundamentals]] · [[Tutorial — Skinning Garments and Props to a MetaHuman]] · [[Tutorial — HumanIK Mocap Cleanup for MetaHuman]] · [[Tutorial — Hand Pose Library for Gestures]] · [[Tutorial — Pose Editor Correctives for Period Tailoring]] · [[Tutorial — USD for Maya]] · [[Tutorial — FBX Export Presets for Unreal]] · [[Tutorial — Maya Python Batch Export and Naming Checks]] | | `02 Tools/zbrush/` | [[ZBrush — Sculpting for MetaHuman]] · [[ZBrush — Likeness and Age Research]] | [[ZBrush — Tutorials]] · local: [[Tutorial — Starting a Head and Base Body in ZBrush]] · [[Tutorial — ZBrush No-Topology-Change Round Trip]] · [[Tutorial — Sculpting Expression Targets for the Expression Editor]] · [[Tutorial — Flat Albedo from Polypaint]] · [[Tutorial — Baking Detail Maps for MetaHuman]] · [[Tutorial — ZBrush Python Export Presets]] | | `02 Tools/metahuman/` | [[MetaHuman — Process]] · [[Mesh to MetaHuman — Considerations]] · [[MetaHuman Creator — Considerations]] | [[MetaHuman — Tutorials]] | | `02 Tools/groom/` | [[Grooms for MetaHuman — Considerations]] | [[Grooms — Tutorials]] | | `02 Tools/marvelousDesigner/` | [[Marvelous Designer to MetaHuman — Considerations]] | [[Marvelous Designer — Tutorials]] | | `02 Tools/unreal/` | [[Unreal — Process]] | [[Unreal — Tutorials]] | | `02 Tools/unity/` | [[Unity — Process]] | [[Unity — Tutorials]] | | `02 Tools/ai-mind/` | [[AI Mind — Process]] | [[AI Mind — Tutorials]] | | `02 Tools/voice/` | [[Voice — Process]] | [[Voice — Tutorials]] | | `02 Tools/mocap/` | [[Mocap — Process]] | [[Mocap — Tutorials]] | ## 03 Delivery Surfaces (deployment) | Folder | Process | Tutorials | |---|---|---| | `03 Delivery Surfaces/kiosk/` | [[Kiosk — Process]] | [[Kiosk — Tutorials]] | | `03 Delivery Surfaces/quest/` | [[Quest — Process]] | [[Quest — Tutorials]] | | `03 Delivery Surfaces/appleVisionPro/` | [[Apple Vision Pro — Process]] | [[Apple Vision Pro — Tutorials]] | | `03 Delivery Surfaces/vive/` | [[Vive — Process]] | [[Vive — Tutorials]] | | `03 Delivery Surfaces/androidXR/` | [[Android XR — Process]] | [[Android XR — Tutorials]] | | `03 Delivery Surfaces/iPhone/` | [[iPhone AR — Process]] | [[iPhone AR — Tutorials]] | | `03 Delivery Surfaces/androidPhone/` | [[Android Phone AR — Process]] | [[Android Phone AR — Tutorials]] | | `03 Delivery Surfaces/webAR/` | [[WebAR — Process]] | [[WebAR — Tutorials]] | ## citations [[Citations — Production Pipeline]] (index) · [[Sources — 2026-09-19]] ## Folder layout ``` Production/ ├── Production Index.md ├── 01 Start Here/ │ ├── pipeline/ Pipeline Map · Spec Comparison │ ├── roles/ Roles and Hiring Plan · positions/ (one note per role) │ ├── skills/ Technical Skills Matrix · Stage 2 skills │ ├── hardware/ overview · development · deployment · Looking Glass · price list and schedule │ └── budget/ Combined Summary · Draft (hardware/software) · Personnel · Self-Employment ├── 02 Tools/ │ ├── zbrush/ maya/ metahuman/ groom/ marvelousDesigner/ │ ├── unreal/ unity/ │ └── ai-mind/ voice/ mocap/ ├── 03 Delivery Surfaces/ │ ├── kiosk/ quest/ appleVisionPro/ vive/ androidXR/ │ └── iPhone/ androidPhone/ webAR/ └── citations/ index + dated source pages (Sources — YYYY-MM-DD) ``` Tutorial notes are placeholders for the training-and-tutorials research pass.