# CTO (Founder)
**Group:** Founders
**Covers:** Technical director / pipeline TD duties: engine version lock, repo, builds, tool choices, technical hiring
## Roll-out by scenario
| Scenario | Engagement | Window | Rate | Year-one cost |
|---|---|---|---|---|
| A: full-time studio | Founder (in place) | M0–M11 | Set by founders; not included | not included |
| B: lean core + contracts | Founder (in place) | M0–M11 | Set by founders; not included | not included |
## Responsibilities
- Technical director / pipeline TD: engine version lock (UE 5.8), repository, build automation
- Tool and vendor choices (MetaHuman, AI stack, MDM, kiosk hardware)
- Technical hiring and code/asset review; security and data privacy
- Owns the hardware acquisition schedule and the device matrix
## Skills
- Unreal Engine architecture and packaging
- Source control (Perforce/Git LFS) at studio scale
- XR and mobile deployment
- Cloud inference and logging
## Requirements
- Founder; in place at M0
## Training (local tutorials)
Owns the presets and scripts in source control.
- [[Tutorial — Maya Python Batch Export and Naming Checks]]
- [[Tutorial — FBX Export Presets for Unreal]]
## Remote working
Runs build infrastructure that works across cities: shared depot, remote build machine, cloud GPU for bursts.
Back to [[Roles and Hiring Plan]] · [[Year One Budget — Personnel]]